Palm Tree

CC-BY B3D101
In this tutorial you will learn how to model a palm tree.
  • Watch the video or,

  • Follow the step by step instructions below.

Viewport shading

Enable the Rendered mode in Viewport Shading in the upper-right corner.

../../_images/blender-viewport-shading-menuitem-28.jpg

Palm tree trunk

We start with a cylinder.

  • Remove the cube.

  • Add a cylinder.

  • Resize the cylinder to create a tree trunk.

To give the tree trunk a more organic look create some cuts and then twist and turn these cuts.

  • Go to Edit mode.

  • Select Loop Cut tool from the menu left.

    ../../_images/blender-loopcut-28.jpg
  • Create 5 or 6 cuts. You can left click to create a cut.

    ../../_images/blender-trunk-loopcut-28.jpg

To create a big bottom for the palm tree we need to select the circle at the bottom of the tree.

  • Go to the Select Box tool.

    ../../_images/blender-select-28.jpg
  • Go to Edge select.

    ../../_images/blender-edge-select-28.jpg
  • Select an edge of the circle at the bottom.

  • Go to Select -> Select Loops -> Edge Loops or use shortcut SHIFT+ALT+LMB to select the circle of edges.

    ../../_images/blender-trunk-circle-select-28.jpg
  • Scale the bottom of the tree trunk.

    ../../_images/blender-trunk-bottom-28.jpg
  • Enable Proportional Editing.

    ../../_images/blender-proportional-editing-28.jpg
  • Use Proportional Editing to make the bottom look more smooth.

    ../../_images/blender-trunk-scaled-prop-editing-28.jpg
  • Select another circle using Select -> Select Loops -> Edge Loops or shortcut SHIFT+ALT+LMB.

  • Move and rotate the circle. You can use shortcuts G to move and R to rotate.

  • Use Proportional Editing to make the tree look smooth.

    ../../_images/blender-trunk-28.jpg
  • Select the circle at the top.

  • Scale the top down.

    ../../_images/blender-trunk-top-scaled-28.jpg

Palm leaves

  • Watch the video or,

  • Follow the step by step instructions below.

To add leaves we need to add a plane and cut out a palm leaf.

  • Go to Object mode.

  • Add a plane.

  • Resize the plane and make the plane longer.

  • Go to Edit mode.

  • Select the Knife tool.

    ../../_images/blender-knife-tool-28.jpg
  • Move the mouse to the plane.

  • Left click with the mouse to set a point. Move the mouse to draw a line. Left click again to set another point.

  • Draw a palm leave.

  • Press ENTER to confirm.

    ../../_images/blender-plane-leave-cut-28.jpg
  • Go to Face select.

  • Select the faces surrounding the palm leave.

    ../../_images/blender-leave-surr-faces-select-28.jpg
  • Delete these faces by pressing X and selecting Faces from the Delete menu.

    ../../_images/blender-delete-menu-28.jpg

The palm leave looks very flat. Let’s add some twists and turns by adding more faces.

  • Select the knife tool.

  • Connect some points, for example.

    ../../_images/blender-leave-extra-cuts-28.jpg
  • Go to the Select Box tool.

  • Go to Face select.

  • Rotate and Move some faces using shortcuts G and R creating a more organic look for your palm leave.

  • Move the leave on top of the tree trunk.

Color the palm tree

  • Go to Object mode.

  • Select the tree trunk

  • Go to the Material tab.

  • Add a new material.

  • Select a color for the tree and give it a name.

  • Select the palm leave.

  • Add a new material.

  • Select a color for the leave and give it a name.

More palm leaves

  • Select the palm leave.

  • Press SHIFT+D and duplicate the leave.

  • Put the duplicated leave on top of the tree.

  • Create more leaves by duplicating.

../../_images/palmtree-render.jpg