Bevel
- Watch the video or, 
- Follow the step by step instructions below. 
Viewport shading
Enable the Rendered mode in Viewport Shading in the upper-right corner.
Loop of cubes
Build 3 cubes on top of each other.
- Go to Edit mode. 
- Go to Face select. 
- Select the upper face of the cube. 
- Press E to extrude and pull the face up. You can also select Face -> Extrude Faces. 
- Do this again. 
- Select the upper and lower face on the side. 
- And extrude these faces twice.   
To close the loop we remove the face on top of the lower cube and the lower face of the upper cube.
- Select the face on top of the lower cube.   
- Press X and select Faces from the Delete menu. 
- Select the lower face of the upper cube.   
- Press X and select Faces from the Delete menu. 
- Go to Edge select. 
- Select opposite edges. 
- Add a face by pressing F. 
- Add more faces to close the loop.   
Smooth the edges
To smooth the edges you can use the Bevel tool.
- Go to Edge select. 
- Select an edge. 
- Go to Edge -> Bevel Edges. 
- Move the mouse to take the edge off. 
- Scroll with the mouse wheel to make the edge round and smooth. 
- Select another edge. 
- Use the Bevel to smoothen the edge. 
 
