Coloring Steve’s arms

We continue coloring the arms.

  1. Watch the video to see how it’s done.

  2. Or continue with the Step by Step description.

Step 1: The arms

First we start by giving the arm it’s basic color. This is the same material as the face. We start with the right arm.

  • Go to Object mode.

    ../../_images/blender-object-mode5.jpg
  • Select the right arm.

  • Go to the Material tab.

  • Click on the + sign.

  • And select “head” from the menu next to the New button.

    ../../_images/blender-larm-select-head-material.jpg

If correct the right arm has the same color as the face.

  • Now do the same for the left arm.

    ../../_images/blender-arms-basic-material.jpg

Step 2: Add sleeves

Now we need to add the sleeves. To add sleeves we divide the arm in 8 x 8 faces and color the upper faces. We start with the right arm.

  • Go to Edit mode.

    ../../_images/blender-2color-ball-add-red-edit8.jpg

Make sure the Faces tool is selected.

../../_images/blender-face-tool8.jpg
  • Divide the right arm in 8 x 8 faces. Just like you did with the head and the torso.

  • Select those faces of the upper right arm that will make up the sleeves. Make sure to select all the faces. In Blender you can select multiple faces by pressing B.

    • Make sure that all faces are deselected, if not press A to deselect all faces.

    • Then press B and select the faces for the sleeves.

      ../../_images/blender-larm-select-faces-sleeves.jpg
  • Go to the Material tab.

  • Select the material “torsogreen” from the menu next to New.

    ../../_images/blender-select-material-torso.jpg
  • And press Assign to assign the material to the selected faces.

    ../../_images/blender-larm-sleeves.jpg

Do the same for the left arm.

../../_images/blender-arms-sleeves.jpg

Step 3: Save your .blend file